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In this episode we start programming our first game using Haxe script and Armory3D. We will talk about the basics of how a video game creates motion through static images called frames. We will then start programming our moment of the ship and Cover some basic logic like the if statment.

project files can be downloaded from the Github URL
https://github.com/kenthinson/Armory3D_SpaceGame

#gamedev #Armory3D

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7 thoughts on “Armory3D ep4: Handling input / Our first script”
  1. Haxe is really easy language much easier than c# sharp and less code writing tnx a lot for tutorial!
    you can add some transition on object when you rotate on some axis?

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